Closed Yard
This home is unavailable.
A cozy logic puzzle
Place one resident in every row, column, and colorful room. Read the neighborhood clues, rule out impossible homes, and solve each board with logic—not guessing.
Simple rules, real deduction
Every X is a consequence of a rule. The challenge is understanding why a home is possible before you place a resident.
Each row and each column must contain exactly one resident.
Every colored, irregular room also needs exactly one resident.
Residents may not touch diagonally. A placement immediately rules out nearby homes.
The neighborhood talks
Fences, lamp posts, quiet benches, and window pairs are part of the puzzle—not decoration. Each clue changes which homes remain valid.
See clues in playThis home is unavailable.
The resident is in its lit line.
Nearby homes must stay empty.
Exactly one paired window is occupied.
Built to stay interesting
Tutorial through Expert, each checked for a unique logical solution.
Return for a deterministic Daily Puzzle and build a perfect streak.
Switch anytime between English, Vietnamese, Spanish, French, German, and Brazilian Portuguese.
No lives, loot boxes, energy timers, or mandatory rewarded ads. Core play works offline.
Help without skipping the puzzle
A Hint points to exactly one cell and explains the deduction. It never fills the whole board or turns the puzzle into repeated tapping.
Every board starts with two educational Hints.
Choose to watch a completed rewarded video for one saved credit.
Buy 10 saved Hint credits. Remove Ads is separate and removes forced interstitials only.
Inside the game






Preparing for review
The iPhone release package, App Store screenshots, privacy disclosure, and purchase metadata are being prepared for review. The public store link will appear here after approval.
Good to know
Yes. The complete puzzle loop, progress, Daily selection, settings, and purchased Hint balance are stored on the device. Ads and store purchases need a connection.
No. Remove Ads is a one-time purchase that disables forced interstitials. Every puzzle still has two free Hints, while extra credits come from an optional rewarded video or a 10-Hint pack.
It is selected deterministically from an 80-board validated pool, so players receive a consistent challenge for that day.
No account or login is required. Progress is stored locally, and Remove Ads can be restored through the supported store account.
Privacy and purchases
Game progress and settings are stored locally on your device. Before ads are requested, the game asks whether ads may be personalized and lets you change that choice later.
Every puzzle includes two free Hints. More Hint credits can be earned through an optional rewarded video or bought in packs of 10. The one-time Remove Ads purchase disables forced interstitials only; optional Hint videos remain your choice. Remove Ads can be restored on supported stores.
Advertising is mediated through Unity LevelPlay and may include Unity Ads and Google AdMob when enabled. Purchases are processed by Apple or Google under their platform policies. The policy below describes the app's current data handling.
Tiny Neighbors requires no account. Puzzle progress, completion times, mistake counts, streaks, settings, Hint-credit balance, consent choices, and a cached Remove Ads entitlement are stored on the device. This local data can be removed by clearing the app's data or uninstalling it.
If ads are enabled, Unity LevelPlay and enabled demand partners such as Unity Ads or Google AdMob may process device, network, approximate location, advertising identifier, ad interaction, and diagnostic information according to the final consent choice and platform settings. Available privacy choices are applied before the advertising SDK starts. Ad partners may retain data under their own policies.
Remove Ads and consumable Hint packs are processed by Apple or Google. The game receives product and transaction status needed to grant purchases and restore Remove Ads; it does not receive full payment-card details. Consumable Hint packs are not restored like Remove Ads.
The app is not configured as child-directed. The final store age rating and regional consent flow will match the launch audience. Players can revisit Privacy Options in Settings and can use core puzzle play when personalized ads are declined.
This policy was last updated on 26 August 2026. Questions can be opened through the support link below; do not include private or payment information in a public issue. Material policy changes will be reflected on this page.